Showing posts with label scenes. Show all posts
Showing posts with label scenes. Show all posts

Tuesday, January 31, 2012

Get Back on the Horse

gday gentle readers (a long post)

It took more time that I would have imaged to get back to work. Finishing the first draft of the trilogy did me in. I could not get my head around not have that goal and deadline in front me
As I moaned on facebook, I felt lost. 


A couple of fellow writer's comments were, as I already knew, spot on - the writing equivalent of 'get back on the horse' but as I pointed out that's easier said than done.

I could give a list of extenuating circumstances why I was still on the ground staring up at the beast: It was the end of a 10 year project, Xmas/NY, heat wave, new grandson, pizza bar, hospitalisation etc etc ad nauseum - improper Latin but it works for me - I might even get a sympathy (or pity) vote but my  'extenuating circumstances' would still be bullshit excuses.

Now that I'm back at it, I've figured out why I had the problem  (me personally I mean - each writer will have their own way of dealing with falls)

I need to know the end. 

That's only half of it but let's start with that. My usual approach for short stories is to start as close to the end as possible. But to do that I need to know where it ends. I have discovered that the same approach helped get my fingers on the keyboard.

Lets step back a bit. When I reached that magic moment of finishing the third and final book in the trilogy after 10 plus years at it, the light up ahead was suddenly behind me, there was nothing in front.  The concepts of editing it and writing something new were vague notions in the back of my mind, things that I would do someday when I finished. They weren't real. I was wholly focussed on the finish line, crossing it threw me.

Obviously I needed a new goal, a new end point to aim at, except what I had just finished was only first draft. It needed editing or it would never get submitted - Heinlein's rule 3.

put succinctly: 1 write.    2 finish.    3 submit.    

I plunged into editing - sort of: I made character sheets, birthday calendars, time-lines  and detailed maps. I then put the three books into one file, stripped out the chapter breaks and divided it into scenes. That's when the real edit started, that's when the hurdles appeared, (plot holes posted in The Tyranny of Distances and I cringed that so many scenes/paras/sentences/words written a decade ago were simply not up to scratch. I fell off again.

Why? Well that has to do with the numbers game I played to get finished. The goal for the final book was one year, 180,000 words. (Roughly matching Vol 1 and 2) Simple maths gave me a good measure of progress; 3500 words a week, 500 a day, easy. It worked. I worked. I finished on time on target and I enjoyed the journey as much as the accomplishment.

I wasn't getting the same joy or sense of achievement from the editing. Something was missing.

Under the pressure of my deadline I always had to move on, to add to the story, to invent new characters and situations. I figured the joy of creation was the missing something.

Ergo I started a new story. This also gave me a better sense of progress, my daily word count. (counting edited words is close to a zero sum game.)

But the editing-which-must-be-done was always in the back of my mind and I hadn't started he story with an end. I was writing for the sake creating and feeling guilty that my massive finished trilogy was not being readied to submit. I needed to do both. I needed a goal that was half creating, half editing. 

Half creating equates to 250 words a day.(this blog is more than twice that already) 250 can be done in hour or two leaving the rest of my writing time for the big edit yet 250/day still adds up to 90,000 words a year; 5 hefty short stories or a good sized novel. That prospect excites me.

The tall story above is the result of being thrown and getting back on the horse.
week 1_________Languishing.
week 2___Goals set ~ write.
week 3_____Write some more.
week 4___Back on the horse.

At the same time the editing now progresses - as at right. The orange line is a refinement point, abandoning the fruitless editing word count (except for new scenes). 22,161 is the total of words edited before scenes 26-27. Thus I am now 23,500 words into the edit with roughly 540,000 to go, ie 4% done.  

Tomorrow I'll add my 250 plus words to the current story (which now has a known end) and start editing from scene 28 (of 1300 and something)  It feels good to be wriding again.   


    until my next post 
    ooroo RoB

    Monday, December 12, 2011

    The Never-Ending Edit


    gday gentle readers  

    I'm still only in chapter 2 (scene 11 of 1302) of the trilogy and still finding non trivial problems about a rate of one per scene.

    The latest is a distance/time problem.  My heroine must catch a marching army before it reaches a certain point some 500 miles away. She has been delayed and I put this though into her head.
     
    "I will have lost a whole day; the contingent will be gone, hard to catch even with a horse."
    A bit of basic research however shows a marching army even with horse and carts can travel at 3mph.(18 miles per 6hr day)  My ultra fit well-trained heroine I let travel 5mph (about half the speed of an Olympic Walker over 30 miles) or 30 miles per 6hr day - as if she would only do 6 hours a day when she is desperate to catch them.


    But that means she will catch them midday on the third day when they've only gone 45 miles nowhere near the 500 mile cut-off point. Even if I somehow delay her for 3 days she will still catch at the 135 mile point - still well short of the mark 

    Did she just think, 'even with a horse' perhaps she isn't as well trained as I thought. To make it work I have to speed up the contingent, slow her down, delay her 12 days or rearrange the geography yet again. 


    Let me add that this was not just a throw away thought, it was designed to show she couldn't catch them and hence was forced onto a dangerous less-well travelled path. I just didn't think it through: My map wasn't to scale, I didn't consider the relative speeds of the contingent and my heroine. 

    It will have to be the delay, in the context of the remaining 500,000 words, the other solutions are no longer negotiable. It will still be a hefty rewrite because on her journey out she crosses paths with others in a critical sequence which precipitates the hero's journey.

    This all came about because my map was upside down 

    I'm Australian ergo southern hemisphere ergo if you go north it gets hotter. Naturally I wanted this for my world but my original map had the adjoining enemy continent south of my hero/heroines homelands.


    The southern continent got so big during the telling of the later part of the tale it necessitated turning the entire map upside-down and that's when it all started going wrong. I've spent several days redrawing all the maps to fit the completed trilogy. It's a little more sophisticated (a.k.a. creeping elegance) than those drawn a decade ago. 
    Created in a FractalMapper8 ~ http://www.nbos.com/

    Oh well, back to plotting board.

    until my next post ooroo
    RoB

    p.s. Later that same night. On thinking about it a 12 day delay will work nicely but it requires a brand new scene (#1303) in a story that hasn't had a radical change since last millennium.   

    Friday, November 11, 2011

    First parse: the post

    g'day gentle reader 

    One of my characters, after a difficult encounter, sarcastically says "That went well." I feel the same way about my attempt to blog the process of writing book three in the trilogy.

    I did warn - the blog might suffer to achieve my writing targets. It did. My last (delayed) post of cobbled together snips from my facebook page is a good example of "That went well - not."

    Enough with the wailing & gnashing of teeth 

    Where am I? The last couple of months since finishing (besides futzing) I've been sorting a decade of associated material

    It's like the unseen bulk of an iceberg ~ the resulting trilogy is just the tip

    Many directories shown have sub-directories. The names (obviously) reflect the contents

    In the process I found I had multiple copies of nearly every file sometimes saved only minutes apart. I'm a hoarder and I don't trust computers; I save everything.

    Even culled, sorted and assembled as at left, it's a lot of material. Why so much?
      I'm writing SF 





    SF writer's start from scratch: size rotation, axial tilt, number of moons if any, ratio of land to ocean, age of planet, existing flora, fauna, and sentient life (Terra Nullius is a great concept but unlikely for any human colonisable planet) All these extra factors have to be taken into account while I edit.

    For example: I have several maps of my world so that my distances and directions are accurate and I can develop realistic weather patterns based on its geography.  

    For  'real world'  fiction, this is all done. 
    It's called an Atlas. 

     
    Hence the time spent sorting the plethora of collected material before serious editing. (I've also complied a heap of interesting stats on the work but that's another post.)

    For those who've been following there have been several changes in story direction, characters, locations, props etc over the decade plus it took to write, though i have to admit a lot of them were done in the last year while writing book three. (post kidney transplant - brain function normalised) 

    Most recently I've done the first full parse through the entire trilogy riping out the artificial chapter divisions in favour of a scenic route. [I work in Word and use outline extensively.] The results in parsing are: 

    1. I've deleted all prologues and interludes. They were all from Hedley's POV. (An awakened colonist  managing the planet for the AI.) I've decide on a different approach for him and for the prologues.

    2. Book Two is now in 3 parts which buggers the carefully designed pattern I started with but as always, the needs of the story trump the designs of the author.

    I now have the 560,000 words spread over 1300 scenes. Time to justify the need for each scene then reorganise what's left.

    until my next post 'ooroo  

    RoB